Suhas Guruprasad

iOS programming patterns with Prof Anya

I asked Gemini 2.5 Pro Preview 05-06 to write me a fun textbook-novella that simulates a graduate-level classroom learning modern Swift/iOS design patterns.

This style is inspired by the book Postcapitalist Desire: The Final Lectures, which follows a classroom where a professor interacts with students.

Might as well ask AI to write me something in that style; but on advanced iOS programming patterns.

Below is the full text.


The Architect's Apprentice: Crafting Enduring iOS Applications

Chapter 1: The Empty Canvas and the Weight of Expectations

The semester had just begun. The room, smelling faintly of old coffee and new MacBooks, buzzed with a nervous energy. This wasn't "Intro to Swift." This was "Advanced iOS Architecture & Design Patterns," taught by Professor Anya Sharma, a legend who’d shipped more successful (and gracefully sunsetted) apps than most in the room had ever used.

"Alright everyone, settle in," Anya began, her voice calm but carrying an undeniable authority. She had a knack for making complex topics feel approachable, yet never dumbed-down. "Welcome. If you're here, you know how to build an iOS app. You can make a UITableView sing and dance. You can wrangle Auto Layout. You probably even know your way around URLSession."

A few confident nods rippled through the class.

"Good," she continued, a slight smile playing on her lips. "Because this course isn't about if you can build it. It's about how you build it. How you build it so it doesn't become a tangled mess in six months. How you build it so a new team member can understand it without wanting to tear their hair out. How you build it to last."

Liam, ever eager, raised his hand. "Professor, when you say 'last,' are we talking about just avoiding bugs? Or something more?"

Anya nodded at Liam. "Excellent question. Bugs are a part of it, certainly. But 'lasting' software, especially in the fast-moving world of mobile, means it's adaptable. It means you can add new features without breaking ten old ones. It means you can refactor parts of it without a week of merge conflicts. It means it's testable, scalable, and, dare I say, a pleasure to work on."

Chloe, who always had a thoughtful expression, chimed in, "So, we're moving beyond just MVC then? Because, honestly, my 'Massive View Controllers' are starting to feel pretty brittle."

Anya chuckled. "Ah, the infamous MVC. Apple's default, and a great starting point. But yes, Chloe, we're going much further. MVC, as often implemented, can indeed lead to 'Massive View Controllers.' Our goal is to explore patterns that distribute responsibility more effectively. But before we dive into specific architectural patterns like MVVM, VIPER, or TCA, let's talk about some foundational building blocks – patterns that help us manage dependencies and communication."

Chapter 2: The Delegate and The Data Source – Humble Beginnings, Powerful Connections

"Let's start with something familiar, but perhaps under-appreciated: Delegation and Data Source patterns." Anya projected a simple diagram onto the screen. A box labeled "Object A (Delegator)" pointing to "Object B (Delegate)" with a label "Protocol Conformance."

"Who can tell me, in their own words, what the Delegation pattern is for?"

Ben, a pragmatic developer who’d spent a few years in the industry before returning for his Master's, spoke up. "It's when one object wants to let another object know something happened, or needs some information from it, but doesn't want to know the concrete type of that other object. It just cares that the other object can handle the request."

"Precisely, Ben," Anya affirmed. "It's about decoupling. Object A defines a contract – a protocol in Swift – and Object B promises to fulfill that contract. Object A doesn't care who Object B is, only what it can do."

She typed quickly, projecting code:

// The Contract
protocol DataFetcherDelegate: AnyObject { // AnyObject for weak reference
    func dataFetcher(_ fetcher: DataFetcher, didFetchData data: Data)
    func dataFetcher(_ fetcher: DataFetcher, didFailWithError error: Error)
}

class DataFetcher {
    weak var delegate: DataFetcherDelegate? // Crucial: weak to avoid retain cycles

    func fetchData(from url: URL) {
        // Simulate network request
        DispatchQueue.global().asyncAfter(deadline: .now() + 2) {
            if Bool.random() { // Simulate success/failure
                let mockData = "Hello, World!".data(using: .utf8)!
                DispatchQueue.main.async {
                    self.delegate?.dataFetcher(self, didFetchData: mockData)
                }
            } else {
                let mockError = NSError(domain: "DataFetcherError", code: 1, userInfo: nil)
                DispatchQueue.main.async {
                    self.delegate?.dataFetcher(self, didFailWithError: mockError)
                }
            }
        }
    }
}

class MyViewController: UIViewController, DataFetcherDelegate {
    let dataFetcher = DataFetcher()
    let dataLabel = UILabel() // Assume this is set up in viewDidLoad

    override func viewDidLoad() {
        super.viewDidLoad()
        dataFetcher.delegate = self // MyViewController is the delegate
        // ... setup dataLabel
    }

    func fetchData() {
        guard let url = URL(string: "https://api.example.com/data") else { return }
        dataFetcher.fetchData(from: url)
    }

    // MARK: - DataFetcherDelegate
    func dataFetcher(_ fetcher: DataFetcher, didFetchData data: Data) {
        if let stringData = String(data: data, encoding: .utf8) {
            dataLabel.text = stringData
            print("Fetched: \(stringData)")
        }
    }

    func dataFetcher(_ fetcher: DataFetcher, didFailWithError error: Error) {
        dataLabel.text = "Error fetching data"
        print("Error: \(error.localizedDescription)")
    }
}

"Notice the weak var delegate," Anya pointed out. "Why is that so important here?"

Maria, who was usually quiet but incredibly sharp, answered, "To prevent retain cycles. If the MyViewController owns the DataFetcher, and the DataFetcher strongly referenced the MyViewController back, neither would ever be deallocated."

"Exactly, Maria. And why AnyObject in the protocol definition?"

Liam jumped in. "So we can declare the delegate weak. weak references can only be applied to class types, and AnyObject restricts the protocol to be adopted only by classes."

"Spot on," Anya said. "These small details are crucial for memory management, which is a cornerstone of long-lasting software. Now, how is the Data Source pattern different, or is it just a naming convention?"

Chloe considered. "It feels similar, but Data Source usually implies providing data to an object, like UITableViewDataSource. The table view asks its data source 'how many rows?' or 'what cell for this index path?'. Delegation often feels more about reacting to events or making decisions for an object."

"A very good distinction, Chloe," Anya agreed. "The mechanics are identical – a protocol and a delegate object. But the intent is different. Delegation is often about behavioral customization or event notification, while Data Source is about providing data. Both are fundamental for decoupling components."

"Professor," Ben asked, "in a more complex app, could a view controller become a delegate for too many things? Does that become a problem itself?"

"An excellent, practical question, Ben," Anya replied. "Yes, it absolutely can. This is where the 'Massive View Controller' often gets its start. It becomes the delegate for network requests, location updates, user input handling, table view data and events... it's a 'God Object' in waiting. This is why understanding these simple patterns is key. Once we see a class taking on too many delegate responsibilities, it's a signal. A signal that perhaps a new, more focused object should take on some of those roles."

"So, we could create a dedicated NetworkRequestHandler class that conforms to DataFetcherDelegate and then communicates results back to the view controller through another delegation, or perhaps a closure?" Liam suggested.

"Precisely!" Anya beamed. "You're already thinking about composition and separating concerns. We could also use closures for simple, one-off callbacks instead of a full delegate protocol. Swift's closures are incredibly powerful for this."

She added a quick modification:

class DataFetcherWithClosure {
    func fetchData(from url: URL, completion: @escaping (Result<Data, Error>) -> Void) {
        DispatchQueue.global().asyncAfter(deadline: .now() + 2) {
            if Bool.random() {
                let mockData = "Hello from Closure!".data(using: .utf8)!
                DispatchQueue.main.async {
                    completion(.success(mockData))
                }
            } else {
                let mockError = NSError(domain: "DataFetcherClosureError", code: 2, userInfo: nil)
                DispatchQueue.main.async {
                    completion(.failure(mockError))
                }
            }
        }
    }
}

// In MyViewController
// let dataFetcherClosure = DataFetcherWithClosure()
// func fetchDataWithClosure() {
//     guard let url = URL(string: "https://api.example.com/data") else { return }
//     dataFetcherClosure.fetchData(from: url) { result in
//         switch result {
//         case .success(let data):
//             // update UI
//         case .failure(let error):
//             // show error
//         }
//     }
// }

"Closures are great for simpler, often asynchronous, one-to-one communications," Anya explained. "Delegation shines when there's a richer set of interactions, or when you want one delegate to handle events from multiple similar objects. There's no single 'right' answer; it's about choosing the tool that fits the specific communication need and maintains clarity."

Chapter 3: The Singleton – Power, Peril, and Pragmatism

"Alright," Anya said, moving to a new slide. "Let's talk about a pattern that's often used, sometimes abused, but undeniably present in many iOS apps: the Singleton."

A collective groan, mixed with a few intrigued murmurs, went through the room.

"I see we have some strong feelings already," Anya noted with a smile. "Liam, why the groan?"

"Well," Liam began, "they're global state, right? Hard to test, can create hidden dependencies, make it difficult to reason about the flow of data. I've read a lot of articles saying 'avoid singletons!'"

"All valid concerns, Liam," Anya conceded. "And often, they are misused. But let's first define it. What is a Singleton?"

Maria answered, "It's a class that ensures only one instance of itself exists, and it provides a global point ofaccess to that instance."

"Perfect. And how do we typically implement this in Swift?"

Anya quickly typed:

class SettingsManager {
    static let shared = SettingsManager() // The global access point

    private var settings: [String: Any] = [:]

    private init() { // Prevents others from creating instances
        // Load settings from UserDefaults, a file, etc.
        print("SettingsManager initialized.")
        settings["theme"] = "dark"
        settings["notificationsEnabled"] = true
    }

    func getSetting(forKey key: String) -> Any? {
        return settings[key]
    }

    func setSetting(_ value: Any, forKey key: String) {
        settings[key] = value
        // Potentially save settings
        print("Setting '\(key)' to '\(value)'")
    }
}

// Usage:
// let theme = SettingsManager.shared.getSetting(forKey: "theme") as? String
// SettingsManager.shared.setSetting(false, forKey: "notificationsEnabled")

"The static let shared provides the global access point, and the private init() ensures no other part of your code can create another SettingsManager," Anya explained. "So, what are some legitimate use cases for a Singleton in iOS?"

Ben offered, "Things that are inherently singular in an application. Like UserDefaults.standard, UIApplication.shared, FileManager.default. Or maybe a centralized logging mechanism, or an analytics manager."

"Good examples, Ben," Anya said. "A NetworkClient that manages a shared URLSessionConfiguration and cookies could also be a candidate. The key is that the concept it represents is genuinely global and singular to the application's lifecycle."

"But what about the testing issue Liam mentioned?" Chloe asked. "If my view model directly calls SettingsManager.shared.getSetting(...), how do I mock that SettingsManager in my unit tests to provide specific settings for different test cases?"

"That is the crucial question, Chloe," Anya emphasized. "And this is where the typical, naive use of singletons falls apart for maintainability and testability. Direct coupling to SettingsManager.shared makes your ViewModel tightly bound to that concrete implementation."

"So... are singletons just bad then?" Liam asked, looking vindicated.

"Not inherently bad, but they require careful handling to mitigate their downsides," Anya countered. "The primary problem isn't the singleton pattern itself, but the direct global access that often comes with it. How can we use the concept of a single, shared instance without the tight coupling?"

The class was silent for a moment.

Anya continued, "Think about our DataFetcher from earlier. It needed a URL. We passed it in. This is Dependency Injection. We can do the same with services that happen to be implemented as singletons."

She modified an imaginary UserProfileViewModel:

// Protocol for our settings service
protocol SettingsProviding {
    func getSetting(forKey key: String) -> Any?
    func setSetting(_ value: Any, forKey key: String)
}

// Make our Singleton conform
extension SettingsManager: SettingsProviding {}

class UserProfileViewModel {
    private let settingsProvider: SettingsProviding // Dependency!

    var currentTheme: String {
        (settingsProvider.getSetting(forKey: "theme") as? String) ?? "default"
    }

    // Initializer Injection
    init(settingsProvider: SettingsProviding = SettingsManager.shared) {
        self.settingsProvider = settingsProvider
        print("UserProfileViewModel initialized with theme: \(currentTheme)")
    }

    func enableNotifications() {
        settingsProvider.setSetting(true, forKey: "notificationsEnabled")
    }
}

// In production code:
// let viewModel = UserProfileViewModel() // Uses SettingsManager.shared by default

// In test code:
class MockSettingsProvider: SettingsProviding {
    var settings: [String: Any] = [:]
    func getSetting(forKey key: String) -> Any? { return settings[key] }
    func setSetting(_ value: Any, forKey key: String) { settings[key] = value }
}

// let mockSettings = MockSettingsProvider()
// mockSettings.setSetting("test_theme", forKey: "theme")
// let testViewModel = UserProfileViewModel(settingsProvider: mockSettings)
// XCTAssertEqual(testViewModel.currentTheme, "test_theme")

"Look closely," Anya said. "The UserProfileViewModel no longer knows about SettingsManager.shared. It only knows about a SettingsProviding protocol. In our app, we can inject the actual SettingsManager.shared instance. But in our tests, we can inject a MockSettingsProvider."

"Ah!" Liam exclaimed. "So the SettingsManager is still a singleton, ensuring only one instance manages the actual settings, but our components aren't directly dependent on its static accessor. They get it passed in."

"Precisely," Anya affirmed. "This is a common way to make singletons testable. You abstract its functionality behind a protocol, and you inject the concrete singleton instance (or a mock) where needed. The singleton still manages its unique instance, but your code interacts with an abstraction."

"What about things like UIApplication.shared?" Chloe asked. "We can't easily inject that everywhere, and it doesn't conform to a protocol we can mock."

"True," Anya conceded. "For those deeply embedded Apple singletons, you often have a few choices:

  1. Wrap them: Create your own thin wrapper class around UIApplication.shared that does conform to a protocol you define. Then inject your wrapper. This is good for testability.
    protocol ApplicationProtocol {
        var applicationState: UIApplication.State { get }
        func open(_ url: URL, options: [UIApplication.OpenExternalURLOptionsKey : Any], completionHandler: ((Bool) -> Void)?)
    }
    
    class UIApplicationWrapper: ApplicationProtocol {
        private let application = UIApplication.shared
        var applicationState: UIApplication.State { application.applicationState }
        func open(_ url: URL, options: [UIApplication.OpenExternalURLOptionsKey : Any], completionHandler: ((Bool) -> Void)?) {
            application.open(url, options: options, completionHandler: completionHandler)
        }
    }
    // Then inject an `ApplicationProtocol`
    
  2. Accept the limitation for certain types of tests: Some tests might inherently be integration tests that use the real UIApplication.shared. This is less ideal for pure unit tests.
  3. Conditional compilation for tests: Though generally, I prefer abstraction.

"The key takeaway," Anya summarized, "is that singletons are a tool. Like any tool, they can be misused. If you find yourself reaching for MyService.shared all over your codebase, pause. Ask yourself: can this be injected? Can I define a protocol for its service? This discipline will save you immense headaches in testing and refactoring later on."

"It feels like the real problem isn't the single instance, but the global access making dependencies implicit instead of explicit," Maria observed.

"You've hit the nail on the head, Maria," Anya said. "Explicit dependencies are clearer, easier to reason about, and far easier to manage when testing or swapping out implementations. The singleton pattern itself just guarantees one instance; how you access that instance is where design principles come into play."

Chapter 4: MVVM – Taming the Massive View Controller

The next session, Anya dove straight into architectural patterns. "We've talked about managing communication with Delegation and managing shared state (carefully!) with Singletons. Now, let's address Chloe's point from last time: the 'Massive View Controller' or MVC."

A slide appeared with a diagram: View <-> Controller <-> Model.

"This is the classic Model-View-Controller. The View displays data and sends user actions to the Controller. The Controller updates the Model based on user actions and fetches data from the Model to prepare it for the View. The Model holds the application data and business logic."

"Sounds reasonable," Liam said. "Where does it go wrong in iOS?"

"In iOS," Anya explained, "the UIViewController often ends up being both the View and the Controller. It manages the UIView hierarchy, handles user input, performs navigation, makes network calls, formats data for display... it becomes a dumping ground for responsibilities."

"Hence, 'Massive'," Chloe muttered, nodding.

"Exactly. So, we look for patterns that help us separate these concerns more cleanly. One popular pattern in the iOS world, especially with the advent of SwiftUI and Combine, but equally applicable to UIKit, is Model-View-ViewModel (MVVM)."

She changed the slide: View <-> ViewModel <-> Model. An arrow also showed the View "binding" to the ViewModel.

"In MVVM:

"No reference to UIKit?" Ben asked. "How does the View get updated if the ViewModel can't tell UILabel.text to change?"

"Through bindings or observation," Anya replied. "The View observes properties on the ViewModel. When these properties change, the View updates itself. In SwiftUI, this is built-in with @State, @ObservedObject, @EnvironmentObject. In UIKit, we can achieve this with: 1. Key-Value Observing (KVO): Older, a bit clunky. 2. Delegation: The ViewModel could have a delegate (the View Controller) to notify of changes. 3. Closures/Callbacks: The ViewModel can expose properties that are functions, which the View Controller assigns its update logic to. 4. Reactive Frameworks: Like Combine (Apple's native solution) or RxSwift (third-party). Combine is increasingly the Swift-idiomatic way."

Anya started sketching out a UIKit example using a simple closure-based binding, and then showed how Combine would make it cleaner.

// --- Model ---
struct User: Decodable, Identifiable {
    let id: Int
    let name: String
    let email: String
}

// --- Service (similar to DataFetcher) ---
protocol UserServiceProtocol {
    func fetchUsers(completion: @escaping (Result<[User], Error>) -> Void)
}

class MockUserService: UserServiceProtocol { // For demonstration
    func fetchUsers(completion: @escaping (Result<[User], Error>) -> Void) {
        DispatchQueue.main.asyncAfter(deadline: .now() + 1) {
            let users = [
                User(id: 1, name: "Alice Wonderland", email: "alice@example.com"),
                User(id: 2, name: "Bob The Builder", email: "bob@example.com")
            ]
            completion(.success(users))
            // To test error:
            // completion(.failure(NSError(domain: "UserServiceError", code: 1, userInfo: [NSLocalizedDescriptionKey: "Failed to fetch users"])))
        }
    }
}


// --- ViewModel ---
class UserListViewModel {
    private let userService: UserServiceProtocol

    // Observable properties for the View
    // Using simple closures for didactic purposes first
    var onUsersUpdate: (([UserViewModel]) -> Void)?
    var onLoadingStateChange: ((Bool) -> Void)?
    var onError: ((String) -> Void)?

    private var users: [User] = [] {
        didSet {
            onUsersUpdate?(users.map { UserViewModel(user: $0) })
        }
    }
    
    var isLoading: Bool = false {
        didSet {
            onLoadingStateChange?(isLoading)
        }
    }

    init(userService: UserServiceProtocol) {
        self.userService = userService
    }

    func loadUsers() {
        isLoading = true
        onError?(nil) // Clear previous error

        userService.fetchUsers { [weak self] result in
            guard let self = self else { return }
            self.isLoading = false
            switch result {
            case .success(let users):
                self.users = users
            case .failure(let error):
                self.onError?(error.localizedDescription)
            }
        }
    }
}

// A ViewModel for each item, handling presentation logic
struct UserViewModel {
    private let user: User
    init(user: User) { self.user = user }

    var displayName: String { user.name.uppercased() }
    var contactInfo: String { user.email }
    var userId: Int { user.id }
}


// --- View (UIViewController) ---
class UserListViewController: UIViewController, UITableViewDataSource, UITableViewDelegate {
    private let viewModel: UserListViewModel
    private let tableView = UITableView()
    private let activityIndicator = UIActivityIndicatorView(style: .large)
    private var userViewModels: [UserViewModel] = []

    init(viewModel: UserListViewModel) {
        self.viewModel = viewModel
        super.init(nibName: nil, bundle: nil)
    }

    required init?(coder: NSCoder) { fatalError("init(coder:) has not been implemented") }

    override func viewDidLoad() {
        super.viewDidLoad()
        setupUI()
        bindViewModel()
        viewModel.loadUsers()
    }

    private func setupUI() {
        // Basic UI setup for tableView and activityIndicator
        view.addSubview(tableView)
        tableView.frame = view.bounds
        tableView.dataSource = self
        tableView.delegate = self
        tableView.register(UITableViewCell.self, forCellReuseIdentifier: "UserCell")

        view.addSubview(activityIndicator)
        activityIndicator.center = view.center
    }

    private func bindViewModel() {
        viewModel.onUsersUpdate = { [weak self] users in
            self?.userViewModels = users
            self?.tableView.reloadData()
        }

        viewModel.onLoadingStateChange = { [weak self] isLoading in
            if isLoading {
                self?.activityIndicator.startAnimating()
                self?.tableView.isHidden = true
            } else {
                self?.activityIndicator.stopAnimating()
                self?.tableView.isHidden = false
            }
        }

        viewModel.onError = { [weak self] errorMessage in
            // For simplicity, just print. In a real app, show an alert.
            if let message = errorMessage {
                print("Error: \(message)")
                // Example: Show an alert
                let alert = UIAlertController(title: "Error", message: message, preferredStyle: .alert)
                alert.addAction(UIAlertAction(title: "OK", style: .default))
                self?.present(alert, animated: true)
            }
        }
    }

    // UITableViewDataSource methods
    func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
        return userViewModels.count
    }

    func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
        let cell = tableView.dequeueReusableCell(withIdentifier: "UserCell", for: indexPath)
        let userVM = userViewModels[indexPath.row]
        cell.textLabel?.text = userVM.displayName
        cell.detailTextLabel?.text = userVM.contactInfo // (Need to change cell style for this)
        return cell
    }
    
    // UITableViewDelegate methods
    func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
        tableView.deselectRow(at: indexPath, animated: true)
        let selectedUserVM = userViewModels[indexPath.row]
        print("Selected user ID: \(selectedUserVM.userId)")
        // Here, the View Controller would typically navigate or perform an action
        // It might call a method on the ViewModel like `viewModel.userSelected(at: indexPath.row)`
        // or `viewModel.userSelected(id: selectedUserVM.userId)`
    }
}

"Notice," Anya highlighted, "the UserListViewModel has no import UIKit. It doesn't know about UITableView or UILabel. It just manages state (isLoading, users) and exposes this state in a way the View can observe. The UserViewModel struct transforms a raw User model into display-friendly properties."

Liam raised his hand. "This is much cleaner. The View Controller is mostly just setting up UI and bindings. But those closure-based bindings... if you have many properties, couldn't that get a bit messy?"

"It can," Anya agreed. "That's where Combine comes in beautifully. Let's refactor the UserListViewModel to use @Published and AnyCancellable."

She quickly modified the UserListViewModel:

import Combine // Add this import

class UserListViewModelCombine {
    private let userService: UserServiceProtocol
    private var cancellables = Set<AnyCancellable>() // To store subscriptions

    // Published properties that the View can subscribe to
    @Published private(set) var userViewModels: [UserViewModel] = []
    @Published private(set) var isLoading: Bool = false
    @Published private(set) var errorMessage: String? = nil

    init(userService: UserServiceProtocol) {
        self.userService = userService
    }

    func loadUsers() {
        isLoading = true
        errorMessage = nil

        userService.fetchUsers { [weak self] result in
            guard let self = self else { return }
            // Ensure UI updates are on the main thread if userService doesn't guarantee it
            // For this mock, it's okay, but for real network calls:
            // DispatchQueue.main.async {
                self.isLoading = false
                switch result {
                case .success(let users):
                    self.userViewModels = users.map { UserViewModel(user: $0) }
                case .failure(let error):
                    self.errorMessage = error.localizedDescription
                }
            // }
        }
    }
    
    // Example method to be called by View upon user interaction
    func userDidSelect(id: Int) {
        print("ViewModel: User with ID \(id) selected. Perform business logic or prepare for navigation.")
        // This is where ViewModel would interact with a Coordinator, for instance.
    }
}

// --- In UserListViewController (UIKit) using Combine ---
// (Requires import Combine)
// class UserListViewController: UIViewController, UITableViewDataSource, UITableViewDelegate {
//     private let viewModel: UserListViewModelCombine // Use the Combine version
//     private var cancellables = Set<AnyCancellable>() // Store subscriptions
//     ...
//     private func bindViewModelCombine() {
//         viewModel.$userViewModels // The '$' gives access to the Publisher
//             .receive(on: DispatchQueue.main) // Ensure UI updates on main thread
//             .sink { [weak self] users in
//                 self?.userViewModels = users // Assuming the local var userViewModels is still needed for table
//                 self?.tableView.reloadData()
//             }
//             .store(in: &cancellables)
//
//         viewModel.$isLoading
//             .receive(on: DispatchQueue.main)
//             .sink { [weak self] isLoading in
//                 if isLoading {
//                     self?.activityIndicator.startAnimating()
//                     self?.tableView.isHidden = true
//                 } else {
//                     self?.activityIndicator.stopAnimating()
//                     self?.tableView.isHidden = false
//                 }
//             }
//             .store(in: &cancellables)
//
//         viewModel.$errorMessage
//             .receive(on: DispatchQueue.main)
//             .sink { [weak self] errorMessage in
//                 if let message = errorMessage, !message.isEmpty {
//                     // Show alert
//                     let alert = UIAlertController(title: "Error", message: message, preferredStyle: .alert)
//                     alert.addAction(UIAlertAction(title: "OK", style: .default))
//                     self?.present(alert, animated: true)
//                 }
//             }
//             .store(in: &cancellables)
//     }
//
//     // In didSelectRowAt:
//     // func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
//     //     tableView.deselectRow(at: indexPath, animated: true)
//     //     let selectedUserVM = userViewModels[indexPath.row] // Assuming userViewModels is updated by the sink
//     //     viewModel.userDidSelect(id: selectedUserVM.userId)
//     // }
// }

"With Combine's @Published property wrapper," Anya explained, "any changes to userViewModels, isLoading, or errorMessage automatically publish events. The View Controller then uses .sink to subscribe to these publishers and update the UI. receive(on: DispatchQueue.main) is crucial to ensure UI updates happen on the main thread. And store(in: &cancellables) manages the subscription lifecycle."

"That's much more declarative," Chloe observed. "The View Controller effectively says 'when this changes, do that,' and the ViewModel just changes its properties."

"Exactly. And the beauty of this ViewModel?" Anya tapped the screen. "Completely testable. You can instantiate UserListViewModelCombine, pass in a MockUserService, call loadUsers(), and then assert the values of its @Published properties without any UIKit involvement."

// --- Example Test ---
// import XCTest
// @testable import YourApp // Your app's module
// import Combine

// class UserListViewModelTests: XCTestCase {
//     var viewModel: UserListViewModelCombine!
//     var mockUserService: MockUserService!
//     var cancellables: Set<AnyCancellable>!

//     override func setUp() {
//         super.setUp()
//         mockUserService = MockUserService() // Assume it can be configured for success/failure
//         viewModel = UserListViewModelCombine(userService: mockUserService)
//         cancellables = []
//     }

//     override func tearDown() {
//         viewModel = nil
//         mockUserService = nil
//         cancellables = nil
//         super.tearDown()
//     }

//     func testLoadUsersSuccess() {
//         // Given
//         let expectation = XCTestExpectation(description: "Users are loaded and view models are updated")
//         mockUserService.usersToReturn = [User(id: 1, name: "Test User", email: "test@example.com")] // Configure mock

//         // When
//         viewModel.$userViewModels
//             .dropFirst() // Ignore initial empty value
//             .sink { userVMs in
//                 // Then
//                 XCTAssertEqual(userVMs.count, 1)
//                 XCTAssertEqual(userVMs.first?.displayName, "TEST USER")
//                 expectation.fulfill()
//             }
//             .store(in: &cancellables)

//         viewModel.loadUsers()
//         wait(for: [expectation], timeout: 2.0) // Adjust timeout
//         XCTAssertFalse(viewModel.isLoading)
//         XCTAssertNil(viewModel.errorMessage)
//     }
    
//     // ... more tests for error states, loading states etc.
// }

(Anya quickly sketches a more complete MockUserService for testing)

class MockUserService: UserServiceProtocol {
    var usersToReturn: [User]?
    var errorToReturn: Error?

    func fetchUsers(completion: @escaping (Result<[User], Error>) -> Void) {
        DispatchQueue.main.asyncAfter(deadline: .now() + 0.1) { // Short delay for tests
            if let error = self.errorToReturn {
                completion(.failure(error))
            } else if let users = self.usersToReturn {
                completion(.success(users))
            } else {
                // Default to an empty success or a specific error if neither is set
                completion(.success([])) 
            }
        }
    }
}

"MVVM is not a silver bullet," Anya cautioned. "You can still write messy ViewModels. But it provides a strong separation that, when adhered to, significantly improves testability, maintainability, and reduces the complexity of your View Controllers."

Chapter 5: Dependency Injection – The Unsung Hero of Modularity

"We've touched on this a few times implicitly," Anya began the next class, "but let's dedicate some time to Dependency Injection (DI). It's less a 'pattern' you implement like Singleton, and more a principle that guides how you assemble your objects."

"It's about not letting objects create their own dependencies, right?" Liam offered. "Like how our UserProfileViewModel didn't create its own SettingsManager but had it passed in."

"Precisely, Liam," Anya confirmed. "An object should receive its dependencies from an external source rather than creating them itself. This is key for loose coupling and testability."

"What are the main ways to do DI?" Ben asked.

"Primarily three common ways," Anya listed:

  1. Constructor (Initializer) Injection: Dependencies are passed in through the init method. This is often the preferred method because it makes dependencies explicit and ensures the object is fully configured upon creation.

    class MyService {
        let apiClient: APIClientProtocol
        let cache: CacheProtocol
    
        init(apiClient: APIClientProtocol, cache: CacheProtocol) {
            self.apiClient = apiClient
            self.cache = cache
        }
    }
    // let service = MyService(apiClient: RealAPIClient(), cache: InMemoryCache())
    
  2. Property Injection (Setter Injection): Dependencies are public var properties that can be set after the object is initialized. Useful for optional dependencies or when constructor signatures get too long, but can lead to objects being in an incomplete state.

    class AnotherService {
        var logger: LoggerProtocol? // Optional dependency
    
        init() {} // Maybe some core dependencies are here
    
        func doSomething() {
            logger?.log("Doing something...")
            // ...
        }
    }
    // let service = AnotherService()
    // service.logger = ProductionLogger() // Set later
    
  3. Method Injection: The dependency is passed as a parameter to a specific method that needs it. Useful if the dependency is only needed for that one operation and isn't a core part of the object's state.

    class ReportGenerator {
        func generateReport(data: [String], using formatter: ReportFormatting) -> String {
            // ... use formatter to create report string ...
            return formatter.format(data)
        }
    }
    

"Constructor injection is generally the most robust for required dependencies," Anya elaborated. "It clearly states, 'This object cannot function without these things.'"

Chloe raised her hand. "This is great for individual objects. But in a large app, who is responsible for creating all these objects and injecting their dependencies? It feels like that 'creator' object could become very complex."

"An excellent question, Chloe! This leads to the concept of a Composition Root or using DI Containers/Frameworks."

Anya explained, "The Composition Root is a single place in your application (ideally close to the app's entry point, like the AppDelegate or SceneDelegate) where modules are composed. It's where the concrete types are chosen and object graphs are assembled."

// In SceneDelegate or AppDelegate (simplified)
// class SceneDelegate: UIResponder, UIWindowSceneDelegate {
//     var window: UIWindow?
//     var appCoordinator: AppCoordinator? // We'll get to Coordinators!

//     func scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions) {
//         guard let windowScene = (scene as? UIWindowScene) else { return }
//         window = UIWindow(windowScene: windowScene)

//         // --- Composition Root for initial setup ---
//         let networkClient = StandardNetworkClient(baseURL: URL(string: "https://api.example.com")!)
//         let userCache = UserDefaultsUserCache()
        
//         let authService = RealAuthService(networkClient: networkClient)
//         let userService = APIUserService(networkClient: networkClient, cache: userCache)
//         let settingsProvider = SettingsManager.shared // Using our DI-friendly Singleton

//         // If we were using Coordinators (preview!)
//         let navigationController = UINavigationController()
//         appCoordinator = AppCoordinator(navigationController: navigationController,
//                                         authService: authService,
//                                         userService: userService,
//                                         settingsProvider: settingsProvider)
//         appCoordinator?.start()
        
//         // For a simpler example without Coordinators, straight to a VC:
//         // let userListViewModel = UserListViewModelCombine(userService: userService)
//         // let userListVC = UserListViewController(viewModel: userListViewModel)
//         // let rootNC = UINavigationController(rootViewController: userListVC)

//         window?.rootViewController = navigationController // or rootNC
//         window?.makeKeyAndVisible()
//     }
// }

"This scene(_:willConnectTo:options:) method becomes a place where we explicitly build our core services and inject them into the starting parts of our UI, like a main coordinator or a root view controller."

"What about DI containers?" Maria asked. "I've seen libraries like Swinject or Resolver."

"DI containers are tools that automate some of this assembly," Anya replied. "You 'register' your types and their dependencies with the container (e.g., 'When someone asks for a UserServiceProtocol, give them an instance of APIUserService, and here's how to create its NetworkClient dependency'). Then, you 'resolve' instances from the container."

// Conceptual example of using a DI Container (e.g., Swinject-like syntax)
// container.register(NetworkClientProtocol.self) { _ in StandardNetworkClient(...) }
// container.register(UserServiceProtocol.self) { r in
//     APIUserService(networkClient: r.resolve(NetworkClientProtocol.self)!)
// }
// ...
// let userService = container.resolve(UserServiceProtocol.self)!

"Pros of DI Containers:

Cons of DI Containers:

"For many Swift projects, especially with Swift's strong type system and features like default parameter values for initializer injection, you can get very far with 'Pure DI' (manual injection in the Composition Root) without needing a full-blown container. It's often simpler and more transparent."

Anya stressed, "The principle of DI is paramount. Whether you use a container or manual injection, the goal is to have loosely coupled, testable components. If your ViewModel creates a NetworkService() inside itself, you've lost that benefit. If it takes a NetworkServiceProtocol in its init, you're on the right track."

"This makes so much sense for testing," Ben commented. "If everything is injected, you can mock any external interaction."

"Exactly, Ben. Testability is a primary driver and benefit of DI. If a class is hard to test, one of the first questions to ask is: 'What are its hidden dependencies? Can I inject them instead?'"

Chapter 6: The Coordinator Pattern – Navigating the Labyrinth

"So far," Anya said, drawing the class's attention, "we've improved how our View Controllers get their data and manage their state with MVVM. We've made our components more testable with DI. But there's one major responsibility still often stuck in View Controllers, especially in UIKit: Navigation Logic."

A slide showed a typical UIViewController method:

// Inside SomeViewController.swift
func didTapShowDetailsButton() {
    let detailVC = DetailViewController(itemID: someID)
    // Who configures detailVC's dependencies? This VC?
    detailVC.delegate = self // More coupling
    self.navigationController?.pushViewController(detailVC, animated: true)
}

func didFinishDetails(_ controller: DetailViewController) {
    // Maybe pop, or dismiss, or navigate elsewhere...
    controller.navigationController?.popViewController(animated: true)
}

"The SomeViewController knows about DetailViewController. It knows how to create it, configure it, and present it. If DetailViewController then needs to go to EvenMoreDetailViewController, it repeats the cycle. This creates a tangled web of dependencies between View Controllers."

"And," Chloe added, "what if the navigation flow changes? If DetailViewController should sometimes be presented modally, or in a different tab, the originating View Controller needs to know all those presentation contexts. It bloats them."

"Precisely," Anya agreed. "The Coordinator pattern aims to solve this by extracting navigation logic into separate Coordinator objects. Each Coordinator manages a specific flow or a part of the app's navigation."

She put up a new diagram:

"Key characteristics of a Coordinator:"

  1. Owns its flow: It knows which View Controllers to create and present for its specific task.
  2. No UIKit in ViewModels: ViewModels tell their Coordinator (via delegation or closures) that a navigation event should occur (e.g., "user tapped login," "item selected").
  3. View Controllers are dumb about navigation: They don't know where they came from or where they're going. They just tell their Coordinator (or ViewModel tells its Coordinator) about user actions that imply navigation.
  4. Coordinators can have child Coordinators: This allows you to break down complex flows into manageable pieces. A parent coordinator starts a child coordinator, and the child tells the parent when it's finished its flow.

Anya began to code a basic Coordinator structure:

import UIKit

// Protocol that all Coordinators will conform to
protocol Coordinator: AnyObject {
    var navigationController: UINavigationController { get set }
    var childCoordinators: [Coordinator] { get set } // To manage children
    func start() // Kicks off the coordinator's flow
    // Optional: func didFinish() to tell parent it's done
}

extension Coordinator {
    // Helper to add/remove child coordinators easily
    func addChild(_ coordinator: Coordinator) {
        childCoordinators.append(coordinator)
    }

    func removeChild(_ coordinator: Coordinator) {
        childCoordinators = childCoordinators.filter { $0 !== coordinator }
    }
}

// The main application coordinator
class AppCoordinator: Coordinator {
    var navigationController: UINavigationController
    var childCoordinators: [Coordinator] = []
    
    // Injected dependencies needed for the app's flows
    private let authService: AuthServiceProtocol // Assume this exists
    private let window: UIWindow // The app's main window

    init(window: UIWindow, navigationController: UINavigationController, authService: AuthServiceProtocol) {
        self.window = window
        self.navigationController = navigationController
        self.authService = authService
    }

    func start() {
        window.rootViewController = navigationController
        window.makeKeyAndVisible()

        if authService.isAuthenticated {
            showMainAppFlow()
        } else {
            showAuthFlow()
        }
    }

    func showAuthFlow() {
        let authCoordinator = AuthCoordinator(navigationController: navigationController, authService: authService)
        authCoordinator.parentCoordinator = self // So child can notify parent
        addChild(authCoordinator)
        authCoordinator.start()
    }

    func showMainAppFlow() {
        // Clear out any auth view controllers if they were on stack
        navigationController.setViewControllers([], animated: false) 
        
        let mainAppCoordinator = MainAppCoordinator(navigationController: navigationController /*, other services */)
        // mainAppCoordinator.parentCoordinator = self // If needed
        addChild(mainAppCoordinator)
        mainAppCoordinator.start()
    }
    
    // Called by AuthCoordinator when login is successful
    func didFinishAuth() {
        // Remove AuthCoordinator, start MainAppCoordinator
        childCoordinators.removeAll { $0 is AuthCoordinator } // Simple removal
        showMainAppFlow()
    }
    
    // Called by MainAppCoordinator when user logs out
    func didLogout() {
        childCoordinators.removeAll { $0 is MainAppCoordinator }
        authService.logout() // Clear session
        showAuthFlow()
    }
}

// --- Auth Flow ---
protocol AuthCoordinatorDelegate: AnyObject {
    func didFinishAuthFlow(coordinator: AuthCoordinator)
}

class AuthCoordinator: Coordinator {
    var navigationController: UINavigationController
    var childCoordinators: [Coordinator] = []
    weak var parentCoordinator: AppCoordinator? // To notify when auth is done
    private let authService: AuthServiceProtocol

    init(navigationController: UINavigationController, authService: AuthServiceProtocol) {
        self.navigationController = navigationController
        self.authService = authService
    }

    func start() {
        showLoginScreen()
    }

    func showLoginScreen() {
        // ViewModel needs to be able to call coordinator methods
        let loginViewModel = LoginViewModel(authService: authService)
        loginViewModel.coordinatorDelegate = self // ViewModel tells coordinator about nav events
        
        let loginVC = LoginViewController(viewModel: loginViewModel)
        // loginVC.coordinator = self // Alternative: VC directly tells coordinator
        
        navigationController.pushViewController(loginVC, animated: true)
    }

    func showRegistrationScreen() {
        // ... create and push RegistrationViewController with its ViewModel
        // The RegistrationViewModel would also have `self` as its coordinatorDelegate
    }
}

// ViewModel needs to be able to signal navigation requests
protocol LoginViewModelCoordinatorDelegate: AnyObject {
    func loginDidSucceed()
    func loginDidFail()
    func navigateToRegistration()
}

extension AuthCoordinator: LoginViewModelCoordinatorDelegate {
    func loginDidSucceed() {
        parentCoordinator?.didFinishAuth()
    }
    
    func loginDidFail() {
        // Show error on login screen, maybe handled by ViewModel itself
        // Or coordinator could present a global alert
        print("Login failed in AuthCoordinator")
    }

    func navigateToRegistration() {
        showRegistrationScreen()
    }
}

// --- Dummy LoginViewModel and LoginViewController ---
class LoginViewModel {
    weak var coordinatorDelegate: LoginViewModelCoordinatorDelegate?
    private let authService: AuthServiceProtocol // Injected
    
    // @Published properties for UI state (e.g., username, password, isLoading)
    // ...

    init(authService: AuthServiceProtocol) {
        self.authService = authService
    }

    func attemptLogin(user: String, pass: String) {
        // ... use authService ...
        let success = authService.login(username: user, password: pass) // Assume sync for brevity
        if success {
            coordinatorDelegate?.loginDidSucceed()
        } else {
            // Update @Published error property for VC to display
            coordinatorDelegate?.loginDidFail()
        }
    }

    func signUpButtonTapped() {
        coordinatorDelegate?.navigateToRegistration()
    }
}

class LoginViewController: UIViewController {
    private let viewModel: LoginViewModel
    // UI elements: usernameField, passwordField, loginButton, signUpButton

    init(viewModel: LoginViewModel) {
        self.viewModel = viewModel
        super.init(nibName: nil, bundle: nil)
        title = "Login"
    }
    required init?(coder: NSCoder) { fatalError("init(coder:) has not been implemented") }

    // In viewDidLoad, setup IBActions:
    // @objc func loginTapped() { viewModel.attemptLogin(...) }
    // @objc func signUpTapped() { viewModel.signUpButtonTapped() }
}

// --- Dummy MainAppCoordinator (very basic) ---
class MainAppCoordinator: Coordinator {
    var navigationController: UINavigationController
    var childCoordinators: [Coordinator] = []
    weak var parentCoordinator: AppCoordinator?
    // Injected services for main app features...

    init(navigationController: UINavigationController) {
        self.navigationController = navigationController
    }

    func start() {
        let homeViewModel = HomeViewModel(/* services */)
        homeViewModel.coordinatorDelegate = self // Adopting a HomeViewModelCoordinatorDelegate
        let homeVC = HomeViewController(viewModel: homeViewModel)
        homeVC.title = "Home"
        // This might be a root of a tab, or just pushed
        navigationController.pushViewController(homeVC, animated: true)
    }
    
    func userLoggedOut() { // Called by HomeViewModel for example
        parentCoordinator?.didLogout()
    }
}

// Protocol for HomeViewModel to talk to MainAppCoordinator
protocol HomeViewModelCoordinatorDelegate: AnyObject {
    func didRequestLogout()
    func didSelectUserProfile()
    // ... other navigation events from home screen
}

extension MainAppCoordinator: HomeViewModelCoordinatorDelegate {
    func didRequestLogout() {
        self.userLoggedOut()
    }
    func didSelectUserProfile() {
        // let profileCoordinator = ProfileCoordinator(navigationController: self.navigationController, ...)
        // self.addChild(profileCoordinator)
        // profileCoordinator.start()
        print("MainAppCoordinator: Navigate to User Profile")
    }
}


// --- Dummy HomeViewModel and HomeViewController ---
class HomeViewModel {
    weak var coordinatorDelegate: HomeViewModelCoordinatorDelegate?
    // ... other dependencies and @Published properties ...
    func logoutButtonTapped() {
        coordinatorDelegate?.didRequestLogout()
    }
    func profileButtonTapped() {
        coordinatorDelegate?.didSelectUserProfile()
    }
}
class HomeViewController: UIViewController {
    private let viewModel: HomeViewModel
    init(viewModel: HomeViewModel) { self.viewModel = viewModel; super.init(nibName: nil, bundle: nil) }
    required init?(coder: NSCoder) { fatalError("init(coder:) has not been implemented") }
    // ... UI and actions calling viewModel methods ...
}


// --- Dummy AuthService for completeness ---
protocol AuthServiceProtocol {
    var isAuthenticated: Bool { get }
    func login(username: String, password: String) -> Bool
    func logout()
}
class RealAuthService: AuthServiceProtocol {
    private(set) var isAuthenticated: Bool = false // In real app, check keychain, etc.
    func login(username: String, password: String) -> Bool {
        if username == "test" && password == "pass" {
            isAuthenticated = true
            return true
        }
        isAuthenticated = false
        return false
    }
    func logout() { isAuthenticated = false }
}

Anya walked them through the setup:

"The View Controllers and ViewModels are now blissfully unaware of the navigation stack or other View Controllers," Anya said. "They just signal intent. The Coordinators orchestrate the actual flow."

Liam looked impressed. "This is a big shift. So, the SceneDelegate only knows about the AppCoordinator, and the AppCoordinator knows about its direct children coordinators, and so on. View Controllers don't talk to each other directly about navigation anymore."

"Correct," Anya confirmed. "It centralizes navigation decisions, making flows easier to understand, modify, and test. Want to A/B test a different onboarding flow? Create a new OnboardingCoordinatorB and have AppCoordinator choose which one to start."

"What about deep linking?" Maria asked. "If a push notification needs to take the user to a specific screen deep within a feature?"

"Coordinators handle this beautifully!" Anya's eyes lit up. "The AppCoordinator would receive the deep link information. It can then traverse its child coordinator hierarchy, passing down the relevant parts of the deep link:

  1. AppCoordinator gets /featureA/item/123.
  2. It starts/finds MainAppCoordinator.
  3. MainAppCoordinator sees /featureA, starts/finds FeatureACoordinator and passes /item/123.
  4. FeatureACoordinator parses /item/123, loads the item, and navigates to the correct detail screen. Each coordinator is responsible for handling its part of the path and ensuring its UI is in the correct state."

"This feels like a lot more boilerplate initially," Ben observed, "with all the protocols and coordinator classes."

"It can be," Anya conceded. "For a very small app with one or two screens, it might be overkill. But as an application grows, the upfront investment in setting up coordinators pays off massively in terms of maintainability and clarity of navigation logic. The 'Massive View Controller' problem often includes 'Massive Navigation Logic'."

"And testing the navigation flow?" Chloe asked.

"You can test coordinators independently to some extent," Anya replied. "You can verify that calling start() on a coordinator attempts to present the correct initial view controller (you might need to mock UINavigationController or provide a test double). You can also test that when a view model calls a coordinator delegate method, the coordinator takes the correct subsequent action (e.g., tries to push another specific VC or starts a child coordinator)."

"It's about building layers of responsibility," Anya concluded. "MVVM cleans up the View Controller's data and state handling. DI makes components independent and testable. Coordinators clean up navigation and flow control. Each pattern tackles a specific dimension of complexity."

Chapter 7: Beyond Patterns – The Philosophy of Enduring Software

Weeks had passed. The class had explored more patterns: Factory, Observer (via NotificationCenter and then modern Combine publishers), and even touched on elements of Functional Reactive Programming with Combine. The discussions were lively, the code examples increasingly complex yet, paradoxically, cleaner.

In the final session, Anya leaned back. "We've covered a lot of ground. Specific patterns like MVVM, Coordinator, DI, Singleton, Delegate. But I want to leave you with something broader."

"The goal of all these patterns," she continued, "is not just to use the pattern for its own sake. It's to achieve certain qualities in your software:

"No single pattern is a panacea. You won't use Coordinators for every single navigation. Sometimes a simple closure callback is fine. Sometimes a UIViewController presenting another UIViewController modally for a very simple, self-contained task is perfectly acceptable if that presented VC has no further complex navigation and is self-contained."

Liam asked, "So how do we know when to apply these more advanced patterns? When is the 'cost' of the pattern worth it?"

"That's the art of software engineering, Liam," Anya said with a smile. "It comes with experience, and by asking critical questions:

Maria spoke up. "It feels like a lot of this is about managing dependencies and communication paths effectively."

"Absolutely, Maria," Anya affirmed. "Good architecture is largely about defining clear boundaries, clear responsibilities, and well-managed dependencies. Whether it's a View talking to a ViewModel, a ViewModel talking to a Service, or a Service talking to a network layer."

"Think about the Single Responsibility Principle (SRP)," Anya continued, "not just for classes, but for modules, for layers. Your ViewModel's responsibility is presentation logic and state for a view. Your Service's responsibility is fetching or manipulating data. Your Coordinator's responsibility is flow. Each should have one primary reason to change."

"But you said not to be too focused on SOLID," Ben pointed out.

"I said not to be too focused on it in a Java-centric way," Anya clarified. "The principles behind SOLID are often timeless. SRP is a great example. Liskov Substitution is fundamental to polymorphism with protocols. Interface Segregation encourages well-defined, focused protocols – something Swift excels at. Dependency Inversion is what DI is all about. The Open/Closed Principle (open for extension, closed for modification) can be achieved through Swift's protocol extensions or composition. The spirit of these principles is highly relevant to writing good Swift/iOS code, even if we express them using Swift's idiomatic features rather than classic Java examples."

"The most important thing," Anya concluded, as the class time drew to a close, "is to be thoughtful. Don't just write code. Design it. Think about its future. Think about the next developer who will touch it. Think about the user who depends on it. Strive for simplicity, but not naivety. Embrace complexity where it's necessary, but manage it with intention."

"Your journey as software architects is just beginning. These patterns are tools, not dogma. Learn them, understand their trade-offs, and then use your judgment to build software that not only works today but can adapt and thrive for years to come. That's the real mark of an architect."

The room was quiet for a moment, the weight and excitement of that challenge settling in. Then, the bell, or rather the scheduled end time, arrived. As students packed up, the buzz was different – less nervous, more contemplative, ready to build not just apps, but enduring digital experiences. Anya watched them go, a hopeful smile on her face. The future of iOS development, she felt, was in good hands.


Phew! That was indeed a small textbook-novel! I tried to hit all your requirements: conversational, advanced, real-world (ish) examples, focus on long-lasting Swift/iOS native approaches, and definitely long. The code is illustrative but should be syntactically sound for the concepts shown. Let me know what you think!


Alternate class only on folder structures

Okay, settle in, everyone. Grab your artisanal kombuchas or your lukewarm coffees, because today we’re diving deep. Not into Grand Central Dispatch, not into Combine’s esoteric operators, but into something deceptively simple, yet profoundly impactful: folder structures."

Dr. Anya Sharma, a woman whose vibrant scarves were as legendary as her contributions to reactive programming paradigms, surveyed the Advanced iOS Architecture seminar. The late afternoon sun streamed through the tall windows of the graduate computer science building, illuminating dust motes dancing in the air – a rather fitting metaphor, she often thought, for the way ideas floated and coalesced in these sessions.

"Folder structures," she repeated, a slight smile playing on her lips. "I can see the excitement barely contained on your faces."

A chuckle rippled through the room. Liam, ever eager, was already leaning forward, Moleskine open. Maya, pragmatic as always, had a skeptical eyebrow arched. Ben, who’d been coding iOS since the iPhone 3GS, looked like he’d heard it all before, but was willing to be convinced otherwise. Chloe, quiet and observant, simply watched.

"Professor," Liam began, "isn't it... well, a bit subjective? I mean, as long as the code compiles and the app works..."

Anya nodded. "An excellent starting point, Liam. The 'it compiles' fallacy. Yes, you can throw every ViewController, every Model, every Helper into the root of your project. Xcode won't complain. Your users, initially, won't know the difference. But what happens when your team grows from one to five? Or when a feature that seemed straightforward suddenly needs to integrate with three new APIs and a local database?"

Maya chimed in, "Then it becomes a nightmare to navigate. You spend half your time Cmd-Shift-O-ing just to find UserManager.swift among fifty other files, not sure if it's the right UserManager because someone else made a UserSessionManager that does almost the same thing."

"Precisely, Maya!" Anya beamed. "So, we organize. The most basic organization, the one Xcode nudges you towards, is often by type. What does that look like?"

"Folders like ViewControllers, Views, Models, Services, Helpers, Extensions," Liam offered.

"Correct. And for a small project, a to-do list app you whip up in a weekend, this is often fine. It's intuitive. You're looking for a view? Go to the Views folder. A model? Models folder. But what design pattern does this naturally lend itself to, and what are its limitations as complexity grows?"

Ben spoke up, his voice carrying the weight of experience. "It screams classic MVC, doesn't it? Models for your data, Views for your UI, ViewControllers as the glue. The problem is, your ViewControllers folder becomes a dumping ground. And your Models folder... what if a 'model' is actually a complex entity with its own validation logic, network fetching capabilities, and persistence? Does it still just sit there, a lonely struct?"

"And," Maya added, "cohesion takes a nosedive. If I'm working on the 'User Profile' feature, I'm constantly jumping between UserProfileViewController.swift in ViewControllers, UserProfileView.swift in Views, User.swift in Models, and maybe ProfileImageService.swift in Services. There's no single place that says 'this is the User Profile feature'."

"Excellent points, both of you," Anya affirmed. "Low cohesion, high coupling across features. Debugging or onboarding a new developer becomes a treasure hunt. So, what's a common evolution from this 'group by type' structure, especially when we start thinking more about features or modules?"

Chloe, who hadn't spoken yet, offered softly, "Grouping by feature?"

Anya's eyes lit up. "Yes, Chloe! Tell us more. What would that entail?"

"Well," Chloe continued, gaining a bit more confidence, "you'd have top-level folders like Login, UserProfile, Feed, Settings. And within each of those, you might then have subfolders for View, ViewModel (or Presenter or Controller), and Model specific to that feature."

// Example: Feature-Based Structure
MyApp/
  Features/
    Login/
      LoginViewController.swift
      LoginViewModel.swift
      LoginView.swift
      // (Potentially LoginCoordinator.swift)
    UserProfile/
      UserProfileViewController.swift
      UserProfileViewModel.swift
      UserProfileView.swift
      User.swift // If User model is primarily used here
    Feed/
      FeedViewController.swift
      FeedViewModel.swift
      FeedItem.swift
      FeedCell.swift
  Shared/ // Or Core / Common
    Networking/
      APIService.swift
      NetworkError.swift
    UIComponents/
      PrimaryButton.swift
      LoadingIndicator.swift
    Models/ // For truly global models
      AppConfig.swift
    Utils/
      DateFormatter+Extensions.swift
  App/
    AppDelegate.swift
    SceneDelegate.swift
    // (Potentially AppCoordinator.swift)

"This is a huge improvement for larger apps," Liam said, sketching furiously. "Now, if I'm on the 'Feed' team, I mostly live inside the Feed folder. It feels more self-contained."

"It does," Anya agreed. "This structure promotes higher cohesion within a feature. It aligns well with MVVM, MVP, or even VIPER if you have Interactor, Presenter, Router subfolders within each feature. But, Maya, I see that skeptical eyebrow again. What's the catch?"

Maya leaned back. "Shared components. What about that PrimaryButton.swift that both Login and UserProfile need? Or the APIService.swift that every feature uses? Where do they go? If you put APIService in Login, then UserProfile has to reach into Login's domain, which feels wrong. And if you duplicate it... well, DRY principle goes out the window."

"Aha! The crux of the matter," Anya said, pacing slowly. "This naturally leads to the concept of shared modules or common layers. You might have a Shared/ or Core/ or Common/ directory at the same level as Features/. Inside Shared/, you could have Networking/, UIComponents/, Models/ (for truly global models), Utilities/, etc. This helps, but it also introduces its own complexities. How do you manage dependencies between features and these shared modules?"

Ben interjected, "That's where dependency injection becomes even more critical. A feature shouldn't know how a shared service is implemented, just that it conforms to a protocol. So the Feed feature might depend on a ImageFetching protocol, and the concrete KingfisherImageFetcher or NukeImageFetcher could live in Shared/Services/ImageFetching/."

"Precisely!" Anya tapped the whiteboard. "This feature-based grouping, coupled with well-defined shared modules and dependency injection, is a very robust approach for many applications. It scales well with team size and feature complexity. Each feature can almost be thought of as a mini-application. But can we take it further? What if our application becomes extremely complex, with deep business logic, multiple data sources, and a need for rigorous testability at every level?"

Liam looked intrigued. "You mean like... layers within layers?"

"In a sense. This is where we start borrowing heavily from architectures like Clean Architecture or its iOS-specific cousin, VIPER, though VIPER is more a design pattern within a feature. Clean Architecture, however, proposes a more radical separation of concerns through distinct layers that dictate dependency rules."

She sketched on the whiteboard:

// Conceptual Clean Architecture Layers
MyApp/
  Presentation/ (UI Layer - Views, ViewModels, Presenters)
    Features/
      Login/
        LoginViewController.swift
        LoginViewModel.swift
      UserProfile/
        UserProfileViewController.swift
        UserProfileViewModel.swift
    SharedUI/
      ReusableViews/
        CustomButton.swift

  Domain/ (Business Logic Layer - Use Cases/Interactors, Entities)
    UseCases/
      LoginUserUseCase.swift
      FetchUserProfileUseCase.swift
      // (Protocols for Repositories defined here)
      UserRepositoryProtocol.swift
    Entities/
      User.swift
      AuthToken.swift

  Data/ (Data Layer - Repositories, Data Sources)
    Repositories/
      UserRepository.swift (Implements Domain.UserRepositoryProtocol)
    DataSources/
      Network/
        UserAPIDataSource.swift
        AuthAPIDataSource.swift
      Local/
        UserCacheDataSource.swift
    Mappers/
      UserEntity+UserResponse.swift // Maps network response to domain entity

  Infrastructure/ (Frameworks & Drivers - Networking libs, DBs, Device APIs)
    Networking/
      AlamofireNetworkClient.swift (Implements a generic network client protocol)
    Persistence/
      CoreDataStack.swift
    // (Could also be a target/module rather than just a folder)

  App/ (Composition Root, App Delegate, Scene Delegate)
    DependencyContainer.swift
    AppDelegate.swift

"This," Anya announced, gesturing to the diagram, "is a more an architectural layering approach reflected in the folder structure. The key rule: dependencies only point inwards. Presentation depends on Domain. Data depends on Domain. Domain depends on nothing external to itself. Infrastructure provides concrete implementations for interfaces defined in Data or Domain."

Maya frowned. "That seems... like a lot of folders. And a lot of protocols and indirection. For a Login feature, I now have a LoginViewController in Presentation/Features/Login/, a LoginUserUseCase in Domain/UseCases/, potentially a User entity in Domain/Entities/, a UserRepository in Data/Repositories/, and an AuthAPIDataSource in Data/DataSources/Network/. That's five different places for one feature!"

"It is," Anya conceded. "And for smaller projects, it's often overkill. The cognitive overhead can be significant. But the benefits for large, long-lived applications are immense. Testability is a huge one. Your Domain layer, containing all your business rules, is pure Swift. No UIKit, no CoreData imports. You can test it in isolation. Your Presentation layer can be tested by mocking the UseCases it calls. Your Data layer can be tested by mocking network responses."

Ben nodded slowly. "I've seen attempts at this. The biggest challenge is often enforcing those dependency rules. It's easy for a developer under pressure to take a shortcut and import something from an outer layer into an inner one."

"True," said Anya. "This is where Swift's access control (public, internal, private, fileprivate) becomes your friend, and even better, breaking these layers into separate Swift Package Manager (SPM) modules or Frameworks. If DomainLayer is a separate module, PresentationLayer can import it, but DomainLayer literally cannot import PresentationLayer without a circular dependency, which the compiler will forbid. This gives you compile-time enforcement of your architectural boundaries."

Chloe spoke up. "So, the feature-based grouping we discussed earlier could exist within the Presentation layer of this Clean Architecture structure? Like Presentation/Features/UserProfile/... and Presentation/Features/Feed/...?"

"Absolutely, Chloe! That's a very common and effective hybrid approach," Anya confirmed. "You get the high-level separation of concerns from Clean Architecture, and within your UI-focused Presentation layer, you still get the feature modularity. Your Domain layer might have use cases that span multiple features, or are feature-agnostic, like UpdateUserPreferencesUseCase."

Liam asked, "So, if Domain defines a UserRepositoryProtocol, and Data provides the ConcreteUserRepository that fetches from an API, how does the LoginUserUseCase in Domain get an instance of ConcreteUserRepository from Data without Domain knowing about Data?"

"Dependency Inversion Principle at its finest!" Anya exclaimed. "The Domain layer defines the contract (the protocol). The Data layer provides the implementation. And at the outermost layer, often in your App directory or a dedicated CompositionRoot, you instantiate the concrete types and inject them. Your LoginUserUseCase is initialized with something that conforms to UserRepositoryProtocol. It doesn't know or care that it's the ConcreteUserRepository from the Data layer."

"It feels like a Matryoshka doll of organization," Maya mused. "Layers within features, features within architectural layers."

Anya chuckled. "It can feel that way. But the goal is always the same: managing complexity. To make your codebase understandable, maintainable, testable, and scalable. There's no one-size-fits-all. A startup building an MVP might start with feature-based grouping and evolve. A bank building a mission-critical trading app might go full Clean Architecture with separate modules from day one."

"What about things like Coordinators for navigation?" Ben asked. "Where do they fit?"

"Excellent question. In a feature-based structure, a LoginCoordinator might live in Features/Login/. In a Clean Architecture setup, coordinators are typically part of the Presentation layer, as they manage UI flow. You might have an AppCoordinator at the top level of Presentation, which then spawns feature-specific coordinators. Some even argue for a dedicated Navigation/ or Flows/ layer, but that can sometimes blur the lines with Presentation."

She paused, letting it all sink in. "The key takeaway is that your folder structure should be a deliberate choice, reflecting your chosen architecture and the needs of your project and team. It's not just about tidiness; it's about clarity of intent, separation of concerns, and enabling collaboration."

"So, for our final project," Liam began, a hint of trepidation in his voice, "are you expecting us to implement a full Clean Architecture with separate SPM modules?"

Anya smiled warmly. "For your final project, I expect you to consider these options. I want you to justify your chosen structure. If you choose a simple feature-based approach, explain why it's appropriate for the scope of your project. If you decide to explore a layered approach, document the trade-offs you encountered. The goal is not to use the most complex structure, but the most appropriate one, and to understand why."

She glanced at the clock. "We're almost out of time. Any final thoughts or burning questions before we call it a day?"

Maya raised her hand slightly. "It seems that with very layered approaches, there's a risk of over-abstraction. Creating protocols and new types for every little thing, leading to a lot of boilerplate that might not always pay off, especially if requirements are volatile."

"A very valid concern, Maya," Anya acknowledged. "There's a balance to be struck. YAGNI – 'You Ain't Gonna Need It' – is a principle that should always be in the back of your mind. Don't abstract for the sake of abstraction. Abstract when you see a clear benefit for testability, flexibility, or decoupling. Start simpler, and refactor towards more complex structures as the need arises and becomes clear. Your folder structure can, and often should, evolve with your application."

Ben added, "And tooling can help. Using something like Tuist or XcodeGen to define your project structure programmatically can enforce consistency, especially with modules."

"Indeed, Ben. Project generation tools can be invaluable for maintaining sanity in large, modular codebases." Anya gathered her notes. "Alright, that's plenty to chew on. For next week, I want you each to take a moderately complex open-source iOS app – find one on GitHub – and analyze its folder structure. Try to map it to one of the approaches we discussed, or identify if it's a hybrid. Prepare a short presentation on its strengths and weaknesses. Consider how you might refactor its organization if given the chance."

A buzz of conversation filled the room as students began packing up. Anya watched them, a sense of satisfaction settling in. They were thinking, questioning, debating – the hallmarks of true learning. The humble folder, often overlooked, had hopefully gained a new level of respect in their architectural toolkit. It wasn't just about where files lived; it was about the philosophy of how an application was built, piece by piece, layer by layer.

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